Stationeers 10 Day Challenge Run 1
It's been a while since I blogged, so I'm trying to get started small to see if I want to continue doing it. And since I'm on Christmas vacation, I figured I'd try something different.
I've really enjoyed playing the game Stationeers, but I've noticed that there is a certain point in the game that I start losing interest. I love the early game parts where I'm really focused on stabilizing things and not dying, so I'm trying out some simple, time limited runs in Stationeers of 10 sols in length. I want to see how far I get and if I'm able to increase how much I'm able to get accomplished.
So, I was able to build up a small base with the basics. I built up all the basic Printers.
And a basic furnace and all the tier 1 alloys.
I was alao able to build a small station battery, heavy cable between the solar panels (with solar tracking), and an upright wind turbine. I was able to get upgraded tool and mining belts, and mining backpack and upgraded to a heavy drill and arc welder. I also was able to get a decent start on some potatoes and wheat.
Unfortunately, my eggs didn't get into the fridge in time, so I wouldn't have been able to hatch chickens. Anyway, it was a fun challenge that really helped me focus and enjoy that early game rush when you don't really have time to get paralyzed by indecision, and a sub-optimal solution is better than an optimal solution delivered too late. I'll try this again to see if I can make more progress in the 10 days.
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